This Marcus Garvey Cubs Audio Stories Pack includes 25 audio stories. Each story is detailed below
Bagirimi – When the Garvey Cubs visited Bagirimi, the African children had a contest to see who had the neatest handwriting in their class. But how did the student with the second best handwriting end up with first prize?
Kano – When the prince learns that gold and silk have been stolen from the market, he is so angry that he stops all traders from leaving Kano! But he still can’t find the thieves! The Garvey Cubs try to help. Did you know that camels also make good policemen?
Mean Dogs – The police in the American south liked to use their big dogs to attack Black people who were protesting for their rights. The Garvey Cubs wanted to help. Did I mention that Cudjoe could talk to large animals? Hmmm…
Sab – When the Garvey Cubs come to this high plateau kingdom, they find bulls, horses and mules that are AFRAID TO WALK DOWN THE MOUNTAIN!! Can a bull fly??
Wolof – Someone in Wolof country is secretly working for the Europeans. They are getting guns to use to kidnap Africans to take as slaves. Is it the fat man with the big hat? The Garvey Cubs really need to use their imaginations to solve this problem. They have an idea: smoke and peanut butter! Smoke and peanut butter??!!
Ahmed Baba – The Garvey Cubs didn’t know that when they visited the old Songhai empire, the Moroccans would invade and kidnap the African scholar Ahmed Baba while the Cubs were there! Can the Garvey Cubs help get him back from Morocco?
Ethiopia – When one of the local girls doesn’t like to share, her friends and the Garvey Cubs try to show her how much fun sharing can be. But what if the things she refuses to share end up making her even more unhappy? She should be careful…
Johannesburg – The three school boys think they are cooler than everyone else, with their drinking and smoking. But when the Garvey Cubs make a movie about drugs and alcohol, those “cool” boys are in for a shock!
Monomutapa – Everybody loves the king! He is strong, brave, wise, caring and funny. The Garvey Cubs get to Monomutapa in time for the contest where the children try to draw a picture that is most like the king. You will be surprised at who wins and why!
New Songhai – This time the Garvey Cubs travel to the future to the strong African nation of New Songhai. When the countries of the “west” stop allowing African people to leave the “west” and move to New Songhai, the President of New Songhai “drums” up her own ideas!
Fifty Cents – This has to be the heaviest 50 cent coin anyone has ever seen! Honesty really is the best policy!
Cayor –The French want to build their railroad across the kingdom of Cayor, and control the Africans’ land. The French have the latest guns and canons, but the Africans of Cayor have something better – courageous warriors and the brainpower of the Marcus Garvey Cubs!
Lozi – The Lozi Princess has to dance at her 12th birthday party, but she has a secret…she doesn’t know how to dance! There is not much time to learn. The Garvey Cubs have an idea to help her, but it is surely not what you think!
Old Trinidad – When the Garvey Cubs reach Old Trinidad, there is trouble in the market! Someone is stealing jewelry! The Cubs turn this investigation into a science project!
The Winner – When the nation of Ghantobengeroon wants to hire a soccer/football coach for the World Cup, do they really need a white coach from Europe, or can a Black man do the job? The Garvey Cubs want to know!
Middle passage – Before they knew it, the Garvey Cubs were suffering in the bottom of a hot, filthy slave ship on their way from Africa to be sold in the Caribbean and the Americas. But someone forgot to tell the greedy Spanish ship captain that the Marcus Garvey Cubs were on board! Watch Out! Africans can’t be for “sale” if you can’t get the ship to “sail”!
Kikuyu – The old legend says that a rich and wise Kikuyu man had hidden all of his treasures before he passed away. Only the old elephant knew where it was. The old elephant told Cudjoe (who could talk to animals) where to find the treasure. That’s when the people found out how rich the old man really was!
Bunyoro –The people of Bunyoro loved their beautiful flowers and plants, and they wanted their whole kingdom to be colorful and beautiful. But in some places in the kingdom, the plants and flowers refused to grow – even with water and sunlight! Time for the Garvey Cubs to investigate. The answer surprises everyone!
Ife – The Queen of Ife will choose the winner of the Beautiful Ife hair Contest. Twelve six-year-old girls, who the Cubs call “The Dozen Chocolates”, enter the contest. The Queen likes the girls, but she thinks each of their haircuts look a little bit strange…but the King sees something different!
Ovimbundu – The Garvey Cubs get here just in time for the Ovimbundu Youth Races! Some teams come from the coast and some from the mountains. The Garvey Cubs join teams from both. But when you need energy to race, be careful where you get your food!
Ogowe – The Garvey Cubs are upset to find out that some Africans are working for the Europeans as slavers, helping them to get Africans for slavery and elephants for their tusks. But the Ogowe people use the cameras and computers the Cubs brought from the future to help “teach those slavers a lesson”!
Ishango – The Garvey Cubs go back more than 20,000 years to visit the African mathematics experts of Ishango. The computers that the Cubs brought can do math very fast – but so can the Ishango experts. Soon the competition gets very “hot”!
Kong – Since Cudjoe’s father was a dentist, it seemed that Cudjoe was talking about everyone’s teeth when the Garvey Cubs visited the people of Kong. And it seemed that everyone was listening! He was surprised to find out who wanted a free “check-up”!
Pende – The Garvey Cubs go to a huge Animal Party in the Jungle! Everyone is having a great time until jealousy shows up at the party! But it looks like the Cubs have a plan to bring the smiles back!
Takama – No one can remember why the old Takama woman doesn’t like big animals. The Garvey Cubs love animals, so they want the old woman to feel the same way – but it won’t be easy!
"The average story is between 15 and 20 minutes. We have intentionally made them a little longer than our children are used to. Our children are of the "video game" and "rapid action" generation, so chances are, their minds may drift when first listening to a long story (especially younger ones). Don't be discouraged! Be patient and use techniques like:
- Stopping the story part way (before attention wanes) and discussing what they heard or liked or predict will come next, then continue; or
- Having them listen 30 minutes before bedtime, and tell them they can stay up a few minutes longer to talk about the story (children love excuses for delaying bedtime!) Mainly, be patient. It won't take long for their minds to strengthen to a higher level of concentration.
"You will find the results are worth it!"