Marcus Garvey Cubs Packs 6-10

This Marcus Garvey Cubs Audio Stories Pack includes 25 MP3 Downloads! Each story is detailed below.

Kaarta – In this contest, the King of Kaarta tells a long, looong story to see which children remember the most. Two children remember every single word of the story. So how can the King pick a winner? Well, it seems that some children listen, but others truly “hear”.

Sudan – The Black soldiers of Sudan are fighting to stop the Turks and Arabs from taking over their lands. The Garvey Cubs are too young to fight with the Black fighters, but maybe they can find a “sweeter” way to help!

Yao – When the Garvey Cubs go to the land of the Yao, they show the children a lot of the games they play where they come from. The adults just watch, but a “cool cat” drummer named “Pops” suspects that the “serious” royal adults also want in on the action!

Wadai – Who has the most beautiful village in the Kingdom? The Queen will decide. The Garvey Cubs visit a village that some people think is “messy” because the roads are crooked, but the wise Queen knows what real beauty is!

Zambezi – Ants the size of elephants? Elephants the size of ants? The slavers have kidnapped Mwali and many others! But when the African Ancestors are on your side, even the Cubs’ technology  has more power than before!

Kuba – Everyone in the Kuba kingdom was preparing for the running and swimming races when the Garvey Cubs got there. The Cubs wanted to be in the races too and they brought their “Air Jefferson” sports shoes. Can those shoes help them run faster than the Kuba children, or do the Kuba children have something just as good…or better??

Assin – Africans stolen from home went across the ocean to work their whole lives as slaves.  How can the African kings and chiefs find out what really happens to their people when they cross the Atlantic Ocean?  The Marcus Garvey Cubs have a plan.

Courage – When the Garvey Cubs get to Mississippi, they find out that one of their heroes, Mrs. Fannie Lou Hamer, has just been beaten up by the police. They can’t believe how much courage she has! But can the Cubs find a way to pass her courage on to other people? It’s magical!

The Nandi – When the African Nandi warriors fight the British to keep their own land, how can they win against the British guns and canons? The Garvey Cubs have an idea that may help their African cousins. Oh… and the mountain lions like it too!

Takrur – For years, King Sumag  did a dance that everyone loved! He called it the Sumag Stomp!  But he was now getting tired of it and wanted something new. The best new dance ideas came from a place that he didn’t expect!

Darfur – A young boy named Solo has trouble telling the truth. Everywhere he goes, he claims to know things he doesn’t know, claims to do things he can’t do, and uses his voice to say things that are not true. But he should be careful! He may not be heard when he wants to be!

Brazil – The escaped Africans in the mountains of Brazil have built their own free nations (Quilombos), but the Portuguese want them back as slaves!  The Cubs hear a woodpecker in the forest with a strange, but helpful, talent…

Indus Valley – The Blacks of the Indus Valley are trying to protect their cities from the invaders from the north!  The Garvey Cubs are thinking.  Can magnets solve the problem?  Or maybe quicksand? Or maybe both?!

Madagascar – Ms Rivani loves everything that is gold and silver! And she loves flowers and plants. But she hates snakes! The Garvey Cubs want her to know that all snakes aren’t bad, ugly or scary, and that, when seen a certain way…they can even be beautiful!

Nile River Festival – The Garvey Cubs get to Meroe and find out that the Nile River Festival is coming soon! When the local youngsters see the Cubs videos from the future, they get a smart, fun and “slippery” idea for the festival!

Rubber in the Congo – King Leopold of Belgium is getting richer and richer by forcing Africans to take rubber from their old friends – the rubber trees. The African Ancestors have decided that this needs to stop, and the Garvey Cubs are there to help!

Bahia – Everybody on the billboards looked happy drinking alcohol and smoking cigarettes. But the Garvey Cubs and the Doctor they met had a smarter, healthier idea!

Jim Crow – Black folks were marching every week, protesting in America’s Jim Crow south. Marching and singing. When the Garvey Cubs brought small music players and earplugs from the future, the “music” changed the goals of the march!!

Kerma – The King and Queen of Kerma loved to hold sailboat races between the villages near the Nile River. But the boat that won all the races seemed to be moving a little too fast! The Garvey Cubs want to know why!

Mohenjo Daro – The Garvey Cubs meet a man who loves art and math so much, that he has created “MathArt” all around his house. The Cubs love math too, and the children of Mohenjo Daro love to play outside. Can the Cubs use some sleepy rhinos to combine play and math for the local children?

Kaarta – In this contest, the King of Kaarta tells a long, looong story to see which children remember the most. Two children remember every single word of the story. So how can the King pick a winner? Well, it seems that some children listen, but others truly “hear”.

Sudan – The Black soldiers of Sudan are fighting to stop the Turks and Arabs from taking over their lands. The Garvey Cubs are too young to fight with the Black fighters, but maybe they can find a “sweeter” way to help!

Yao – When the Garvey Cubs go to the land of the Yao, they show the children a lot of the games they play where they come from. The adults just watch, but a “cool cat” drummer named “Pops” suspects that the “serious” royal adults also want in on the action!

Wadai – Who has the most beautiful village in the Kingdom? The Queen will decide. The Garvey Cubs visit a village that some people think is “messy” because the roads are crooked, but the wise Queen knows what real beauty is!

Zambezi – Ants the size of elephants? Elephants the size of ants? The slavers have kidnapped Mwali and many others! But when the African Ancestors are on your side, even the Cubs’ technology  has more power than before!

Note:

"The average story is between 15 and 20 minutes. We have intentionally made them a little longer than our children are used to. Our children are of the "video game" and "rapid action" generation, so chances are, their minds may drift when first listening to a long story (especially younger ones). Don't be discouraged! Be patient and use techniques like:

  1.  Stopping the story part way (before attention wanes) and discussing what they heard or liked or predict will come next, then continue; or
  2.  Having them listen 30 minutes before bedtime, and tell them they can stay up a few minutes longer to talk about the story (children love excuses for delaying bedtime!) Mainly, be patient. It won't take long for their minds to strengthen to a higher level of concentration.

"You will find the results are worth it!"